home *** CD-ROM | disk | FTP | other *** search
Text File | 1998-12-18 | 41.4 KB | 1,559 lines |
- ; Map datafile for worldmap.c, etc.
- ; Fallout 2
- ; 4:12 PM 8/4/98
- ;
-
-
- ; Note: This is a numerically ordered list. There can be *NO GAPS*
- ; in the sequence.
-
- ; Note: Random encounter maps *do* map back to a 'city'.
-
- ; Note: Elevation names (for automap/saves) are in a separate
- ; message file, and are indexed based on (map #) * (MAX_ELEV)
-
-
-
- [Map 000]
- lookup_name=Desert Encounter 1
- map_name=desert1
- music=07desert
- ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
- saved=No ; Random encounter maps aren't saved normally (only in savegames)
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19086
- random_start_point_1=elev:0, tile_num:17302
- random_start_point_2=elev:0, tile_num:21315
- random_start_point_3=elev:0, tile_num:22699
- random_start_point_4=elev:0, tile_num:20526
- ;random_start_point_0=elev:0, tile_num:24777
- ; These are for random encounters
- ; WIP!
-
-
- [Map 001]
- lookup_name=Desert Encounter 2
- map_name=desert2
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19086
- random_start_point_1=elev:0, tile_num:17302
- random_start_point_2=elev:0, tile_num:21315
- random_start_point_3=elev:0, tile_num:22699
- random_start_point_4=elev:0, tile_num:20526
-
-
- [Map 002]
- lookup_name=Desert Encounter 3
- map_name=desert3
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- ambient_sfx=gustwind:20, gustwin1:20, rattle:15, rattle1:15, vulture:15, vulture1:15
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19086
- random_start_point_1=elev:0, tile_num:17302
- random_start_point_2=elev:0, tile_num:21315
- random_start_point_3=elev:0, tile_num:22699
- random_start_point_4=elev:0, tile_num:20526
-
-
- [Map 003]
- lookup_name=Arroyo Caves
- map_name=arcaves
- music=13CARVRN
- ambient_sfx=water:40, water1:25, animal:15 animal:10, pebble:5, pebble1:5
- pipboy_active=No
- saved=Yes
- can_rest_here=No,No,No ; All 3 elevations
-
-
- [Map 004]
- lookup_name=Arroyo Village
- map_name=arvillag
- music=17arroyo
- ;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
- ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
- saved=Yes
-
-
- [Map 005]
- lookup_name=Arroyo Bridge
- map_name=arbridge
- music=17arroyo
- ;ambient_sfx=hmxxxxbg:100
- ;ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark1:20, gustwind:10, gustwin1:10
- ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
- saved=Yes
- ;destroyed_maps_as=22 ; Which map does this map re-map as when destroyed?
- ;destroyed_maps_on_var=0 ; Which global script variable determines
- ; that an area is destroyed?
-
-
- [Map 006]
- lookup_name=Den Business 1
- map_name=denbus1
- music=05RAIDER
- ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
- saved=Yes
-
-
- [Map 007]
- lookup_name=Den Business 2
- map_name=denbus2
- music=05RAIDER
- ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 008]
- lookup_name=Den Residential 1
- map_name=denres1
- music=05RAIDER
- ;ambient_sfx=hmxxxxbg:100
- ambient_sfx=dogbark:10, dogbark1:10, gntlwind:20, gntlwin1:20, blank:40
- saved=Yes
-
-
- [Map 009]
- lookup_name=Klamath Downtown
- map_name=kladwtwn
- music=03wrldmp
- ambient_sfx=laughter:10, laughte1:10, gntlwind:30, gntlwin1:20, brdchir1:10, brdchirp:20
- saved=Yes
-
-
- [Map 010]
- lookup_name=Klamath Mall
- map_name=klamall
- music=03wrldmp
- ambient_sfx=animal:20, gntlwind:30, gntlwin1:20, brdchir1:10, brdchirp:20
- saved=Yes
-
-
- [Map 011]
- lookup_name=Klamath Rat Caves
- map_name=klaratcv
- music=03wrldmp
- ambient_sfx=squeak:10, water:20, water1:20, animal:20, pebble:20, squeak1:10
- saved=Yes
- can_rest_here=No,No,No ; All 3 elevations
-
-
- [Map 012]
- lookup_name=Klamath Toxic Caves
- map_name=klatoxcv
- music=13carvrn
- ;ambient_sfx=hmxxxxbg:100
- ambient_sfx=puddle1:30, puddle:30, water:5, water1:5, pebble:5, pebble1:5
- saved=Yes
- can_rest_here=No,No,No ; All 3 elevations
-
-
- [Map 013]
- lookup_name=Klamath Trapping Caves
- map_name=klatrap
- music=03wrldmp
- ambient_sfx=gntlwin1:20, gntlwind:20, rattle:15, rattle1:15, vulture:15, vulture1:15
- saved=Yes
- state=On
-
-
- [Map 014]
- lookup_name=Klamath Grazing Area
- map_name=klagraz
- music=03wrldmp
- ambient_sfx=gntlwin1:20, gntlwind:20, rattle:15, rattle1:15, vulture:15, vulture1:15
- saved=Yes
-
-
- [Map 015]
- lookup_name=Vault City Courtyard
- map_name=vctyctyd
- music=22vcity
- ambient_sfx=blank:40, brdchirp:25, brdchir1:25, potspans:5, potspan1:5
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 016]
- lookup_name=Vault City Downtown
- map_name=vctydwtn
- music=22vcity
- ambient_sfx=blank:40, brdchirp:25, brdchir1:25, potspans:5, potspan1:5
- can_rest_here=No,No,No ; All 3 elevations
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 017]
- lookup_name=Vault City Council
- map_name=vctycocl
- music=22vcity
- ambient_sfx=blank:60, brdchirp:20, brdchir1:20
- can_rest_here=No,No,No ; All 3 elevations
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 018]
- lookup_name=Modoc Main Street
- map_name=modmain
- music=18modoc
- ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 019]
- lookup_name=Modoc Bed And Breakfast
- map_name=modinn
- music=18modoc
- ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 020]
- lookup_name=Modoc: Grisham's Brahmin Pastures
- map_name=modbrah
- music=18modoc
- ambient_sfx=brdchir1:15, brdchirp:15, mabromaa:25, dogbark:10, dogbark1:10, gntlwind:25
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 021]
- lookup_name=Modoc: Farrel's Garden
- map_name=modgard
- music=18modoc
- ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 022]
- lookup_name=Modoc: Down the Shitter
- map_name=modshit
- music=13carvrn
- ambient_sfx=pebble:15, pebble1:15, water1:25, water:25, blank:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 023]
- lookup_name=Modoc: Town Hall
- map_name=modwell
- music=18modoc
- ambient_sfx=brdchir1:25, brdchirp:25, chimes:15, chimes1:15, dogbark:10, dogbark1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 024]
- lookup_name=Ghost Town: The Ghost Farm
- map_name=gstfarm
- music=10labone
- ambient_sfx=gntlwind:30, gntlwin1:30, gustwind:10, gustwin1:10, vulture:10, vulture1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 025]
- lookup_name=Ghost Town: Main Cavern
- map_name=gstcav1
- music=10labone
- ambient_sfx=animal:20, animal1:20, water:20, water1:20, pebble1:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 026]
- lookup_name=Ghost Town: Underground Lake
- map_name=gstcav2
- music=10labone
- ambient_sfx=animal:20, water:20, water1:20, pebble1:20, pebble:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 027]
- lookup_name=Sierra Army Depot: The Battlefield
- map_name=depolv1
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- music=08vats
- ambient_sfx=gntlwind:30, gntlwin1:30, gustwind:10, gustwin1:10, vulture:10, vulture1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 028]
- lookup_name=Sierra Army Depot: Levels 1-3
- map_name=depolva
- can_rest_here=No,No,No ; All 3 elevations
- music=08vats
- ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 029]
- lookup_name=Sierra Army Depot: Level 4
- map_name=depolvb
- can_rest_here=No,No,No ; All 3 elevations
- music=08vats
- ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 030]
- lookup_name=Vault City Vault
- map_name=vctyvlt
- music=22vcity
- ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 031]
- lookup_name=Gecko Settlement
- map_name=gecksetl
- music=12junktn
- ambient_sfx=electri1:20, electric:20, gntlwind:20, gntlwin1:20, steam:20, steam1:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 032]
- lookup_name=Gecko Power Plant
- map_name=geckpwpl
- music=12junktn
- ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 033]
- lookup_name=Gecko Junkyard
- map_name=geckjunk
- music=12junktn
- ambient_sfx=gntlwind:20, gntlwin1:20, winddoor:20, winddoo1:20, animal:20, animal1:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
-
- [Map 034]
- lookup_name=Gecko Access Tunnels
- map_name=gecktunl
- music=12junktn
- ambient_sfx=clank1:15, clank:15, steam:20, steam:20, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 035]
- lookup_name=Arroyo Wilderness
- map_name=argarden
- music=17arroyo
- ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 036]
- lookup_name=Vault 15
- map_name=vault15
- music=14necro
- ambient_sfx=animal:20, pebble:15, pebble1:15, water1:20, water:20, blank:15
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 037]
- lookup_name=The Squat A
- map_name=v15ent
- music=14necro
- ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 038]
- lookup_name=The Squat B
- map_name=v15entb
- music=14necro
- ambient_sfx=gntlwin1:25, gntlwind:25, dogbark:20, dogbark1:20, gustwind:5, gustwin1:5
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 039]
- lookup_name=Vault 15 East Entrance
- map_name=v15sent
- music=14necro
- ambient_sfx=animal:20, pebble:15, pebble1:15, water1:20, water:20, blank:15
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 040]
- lookup_name=Vault 13
- map_name=vault13
- music=08vats
- ambient_sfx=electri1:20, elevato1:15, elevator:15, mechpum1:10, mechpump:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 041]
- lookup_name=Vault 13 Entrance
- map_name=v13ent
- music=08vats
- ambient_sfx=electri1:20, elevato1:15, elevator:15, mechpum1:10, mechpump:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 042]
- lookup_name=NCR: Downtown
- map_name=ncr1
- music=01hub
- ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 043]
- lookup_name=NCR: Council 1
- map_name=ncr2
- music=01hub
- ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 044]
- lookup_name=NCR: Westin Ranch
- map_name=ncr3
- music=01hub
- ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 045]
- lookup_name=NCR: Grazing Lands
- map_name=ncr4
- music=01hub
- ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 046]
- lookup_name=NCR: Bazaar
- map_name=ncrent
- music=01hub
- ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 047]
- lookup_name=NCR: Council 2
- map_name=ncrex
- music=01hub
- ambient_sfx=gntlwin1:25, gntlwind:25, brdchir1:10, brdchirp:10, blank:30
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 048]
- lookup_name=Klamath Canyon
- map_name=klacanyn
- music=03wrldmp
- ambient_sfx=gntlwin1:30, gntlwind:30, gustwin1:10, gustwind:10, vulture:10, vulture1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 049]
- lookup_name=Military Base Levels 1-2
- map_name=mbase12
- music=13carvrn
- ambient_sfx=elevato1:25, elevator:25, electri1:15, electric:15, clank:10, clank1:10
- saved=Yes
-
- [Map 050]
- lookup_name=Military Base Levels 3-4
- map_name=mbase34
- music=13carvrn
- ambient_sfx=elevato1:25, elevator:25, electri1:15, electric:15, clank:10, clank1:10
- saved=Yes
-
- [Map 051]
- lookup_name=Military Base Entrance
- map_name=mbclose
- music=07desert
- ambient_sfx=gntlwin1:20, gntlwind:20, dogbark:20, dogbark:20, gustwin1:10, gustwind:10
- saved=Yes
-
- [Map 052]
- lookup_name=Den Slave Run
- map_name=dnslvrun
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- saved=No
-
- [Map 053]
- lookup_name=Car: Desert
- map_name=cardesrt
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- saved=Yes
- random_start_point_0=elev:0, tile_num:19086
- random_start_point_1=elev:0, tile_num:17302
- random_start_point_2=elev:0, tile_num:21315
- random_start_point_3=elev:0, tile_num:22699
- random_start_point_4=elev:0, tile_num:20526
-
- [Map 054]
- lookup_name=New Reno 1
- map_name=newr1
- music=19reno
- ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
- saved=Yes
-
- [Map 055]
- lookup_name=New Reno 2
- map_name=newr2
- music=19reno
- ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
- saved=Yes
-
- [Map 056]
- lookup_name=New Reno 3
- map_name=newr3
- music=19reno
- ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
- saved=Yes
-
- [Map 057]
- lookup_name=New Reno 4
- map_name=newr4
- music=19reno
- ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 058]
- lookup_name=New Reno Chop Shop
- map_name=newrcs
- music=19reno
- ambient_sfx=clank:20, clank1:20, laughter:15, laughte1:15, shots1:15, shots:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 059]
- lookup_name=New Reno Golgatha
- map_name=newrgo
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 060]
- lookup_name=New Reno Stables
- map_name=newrst
- music=05raider
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 061]
- lookup_name=New Reno Boxing Arena
- map_name=newrba
- music=19reno
- ambient_sfx=drunkla1:20, drunklaf:20, laughter:15, laughte1:15, shots1:15, shots:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 062]
- lookup_name=Wanamingo Mine Entrance
- map_name=redwame
- music-24redd
- can_rest_here=No,No,No ; All 3 elevations
- ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 063]
- lookup_name=Wanamingo Mine Level 12
- map_name=redwan1
- music=13carvrn
- ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, blank:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 064]
- lookup_name=Redding Downtown
- map_name=reddown
- music=24redd
- ambient_sfx=saloon:25, saloon1:25, gustwind:10, laughter:20, footste1:10, footstep:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 065]
- lookup_name=Redding Mine Entrance
- map_name=redment
- music=24redd
- ambient_sfx=animal1:20, animal:20, elevator:15, ore:15, mechpump:20, ore1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 066]
- lookup_name=Redding Downtown Tunnels
- map_name=reddtun
- music=13carvrvn
- ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 067]
- lookup_name=Redding Mine Tunnels
- map_name=redmtun
- music=13carvrn
- ambient_sfx=animal1:20, animal:20, bats1:10, pebble1:20, bats:10, squeak1:20
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 068]
- lookup_name=City Encounter 1
- map_name=city1
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:12293
- random_start_point_1=elev:0, tile_num:13700
- random_start_point_2=elev:0, tile_num:17093
- random_start_point_3=elev:0, tile_num:14479
-
- [Map 069]
- lookup_name=Cavern Encounter 0
- map_name=cave0
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:20480
- random_start_point_1=elev:0, tile_num:18075
- random_start_point_2=elev:0, tile_num:18702
-
- [Map 070]
- lookup_name=Cavern Encounter 1
- map_name=cave1
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:24291
- random_start_point_1=elev:0, tile_num:26697
- random_start_point_2=elev:0, tile_num:24916
- random_start_point_3=elev:0, tile_num:26308
-
- [Map 071]
- lookup_name=Cavern Encounter 2
- map_name=cave2
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:21893
- random_start_point_1=elev:0, tile_num:24304
- random_start_point_2=elev:0, tile_num:23115
-
- [Map 072]
- lookup_name=Cavern Encounter 3
- map_name=cave3
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:22698
- random_start_point_1=elev:0, tile_num:25111
- random_start_point_2=elev:0, tile_num:24325
-
- [Map 073]
- lookup_name=Cavern Encounter 4
- map_name=cave4
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:24696
- random_start_point_1=elev:0, tile_num:26909
- random_start_point_2=elev:0, tile_num:26122
- random_start_point_3=elev:0, tile_num:26335
-
- [Map 074]
- lookup_name=Mountain Encounter 1
- map_name=mountn1
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19881
- random_start_point_1=elev:0, tile_num:17475
- random_start_point_2=elev:0, tile_num:18498
-
- [Map 075]
- lookup_name=Mountain Encounter 2
- map_name=mountn2
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19881
- random_start_point_1=elev:0, tile_num:17475
- random_start_point_2=elev:0, tile_num:18498
-
-
- [Map 076]
- lookup_name=Coast Encounter 1
- map_name=coast1
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:18310
- random_start_point_1=elev:0, tile_num:17094
- random_start_point_2=elev:0, tile_num:19685
- random_start_point_3=elev:0, tile_num:23099
- random_start_point_4=elev:0, tile_num:22112
-
- [Map 077]
- lookup_name=Coast Encounter 2
- map_name=coast2
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:17500
- random_start_point_1=elev:0, tile_num:17488
- random_start_point_2=elev:0, tile_num:20486
- random_start_point_3=elev:0, tile_num:22695
- random_start_point_4=elev:0, tile_num:22707
-
- [Map 078]
- lookup_name=Broken Hills 1
- map_name=broken1
- music=08vats
- ambient_sfx=brdchir1:20, brdchirp:20, gntlwind:20, gntlwin1:20, gustwind:10, blank:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 079]
- lookup_name=Broken Hills 2
- map_name=broken2
- music=08vats
- ambient_sfx=gntlwind:20, gntlwin1:20, gustwind:10, blank:50
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
- dead_bodies_age=No
-
- [Map 080]
- lookup_name=Cavern Encounter 5
- map_name=cave5
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:24492
- random_start_point_1=elev:0, tile_num:26508
- random_start_point_2=elev:0, tile_num:25115
-
-
- [Map 081]
- lookup_name=Desert Encounter 4
- map_name=desert4
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19707
- random_start_point_1=elev:0, tile_num:21509
- random_start_point_2=elev:0, tile_num:18105
- random_start_point_3=elev:0, tile_num:17517
- random_start_point_4=elev:0, tile_num:20526
-
- [Map 082]
- lookup_name=Desert Encounter 5
- map_name=desert5
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19091
- random_start_point_1=elev:0, tile_num:23291
- random_start_point_2=elev:0, tile_num:25104
- random_start_point_3=elev:0, tile_num:22910
- random_start_point_4=elev:0, tile_num:19113
-
- [Map 083]
- lookup_name=Desert Encounter 6
- map_name=desert6
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19894
- random_start_point_1=elev:0, tile_num:16897
- random_start_point_2=elev:0, tile_num:18509
- random_start_point_3=elev:0, tile_num:21116
-
-
- [Map 084]
- lookup_name=Desert Encounter 7
- map_name=desert7
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 085]
- lookup_name=Coast Encounter 3
- map_name=coast3
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:18474
- random_start_point_1=elev:1, tile_num:22091
- random_start_point_2=elev:2, tile_num:21701
- random_start_point_3=elev:3, tile_num:19906
-
- [Map 086]
- lookup_name=Coast Encounter 4
- map_name=coast4
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:18476
- random_start_point_1=elev:0, tile_num:21889
- random_start_point_2=elev:0, tile_num:21702
- random_start_point_3=elev:0, tile_num:19102
-
- [Map 087]
- lookup_name=Coast Encounter 5
- map_name=coast5
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:22695
- random_start_point_1=elev:0, tile_num:24507
- random_start_point_2=elev:0, tile_num:22916
-
- [Map 088]
- lookup_name=Coast Encounter 6
- map_name=coast6
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:17687
- random_start_point_1=elev:0, tile_num:20887
- random_start_point_2=elev:0, tile_num:23103
- random_start_point_3=elev:0, tile_num:21913
- random_start_point_4=elev:0, tile_num:18708
-
- [Map 089]
- lookup_name=Coast Encounter 7
- map_name=coast7
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:15501
- random_start_point_1=elev:0, tile_num:16314
- random_start_point_2=elev:0, tile_num:20518
-
- [Map 090]
- lookup_name=Coast Encounter 8
- map_name=coast8
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 091]
- lookup_name=Coast Encounter 9
- map_name=coast9
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:18906
- random_start_point_1=elev:0, tile_num:22705
- random_start_point_2=elev:0, tile_num:21292
-
- [Map 092]
- lookup_name=Raiders Camp 1
- map_name=raiders1
- music=05raider
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 093]
- lookup_name=Raiders Camp 2
- map_name=raiders2
- music=05raider
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 094]
- lookup_name=Broken Hills Desert 1
- map_name=bhrnddst
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 095]
- lookup_name=Broken Hills Mountain 1
- map_name=bhrndmnt
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 096]
- lookup_name=Special Whale Encounter
- map_name=rndwhale
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 097]
- lookup_name=Special Woodsman Encounter
- map_name=rndtinwd
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- saved=No ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 098]
- lookup_name=Special Head Encounter
- map_name=rndbhead
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 099]
- lookup_name=Special Shuttle Encounter
- map_name=rndshutl
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 100]
- lookup_name=Special Unwashed Encounter
- map_name=rnduvilg
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 101]
- lookup_name=Special Bridge Encounter
- map_name=rndbridg
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 102]
- lookup_name=Special Cafe Encounter
- map_name=rndcafe
- music=01hub
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 103]
- lookup_name=Special Holy Encounter 1
- map_name=rndholy1
- music=14necro
- ;ambient_sfx=hmxxxxbg:100
- saved=No ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 104]
- lookup_name=Special Holy Encounter 2
- map_name=rndholy2
- music=14necro
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 105]
- lookup_name=Special Guardian Encounter
- map_name=rndforvr
- music=16follow
- ;ambient_sfx=hmxxxxbg:100
- saved=No ; Verifed 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 106]
- lookup_name=Special Toxic Encounter
- map_name=rndtoxic
- music=08vats
- ;ambient_sfx=hmxxxxbg:100
- saved=No ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 107]
- lookup_name=Special Pariahs Encounter
- map_name=rndparih
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 108]
- lookup_name=Special Mad Brahmin Encounter
- map_name=rndexcow
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No ; Verified 8/18 -rwh2
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 109]
- lookup_name=Navarro Entrance
- map_name=navarro
- music=14necro
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, blank:40
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
- can_rest_here=Yes,Yes,No ; All 3 elevations
-
- [Map 110]
- lookup_name=Coast Encounter 10
- map_name=coast10
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:15313
- random_start_point_1=elev:0, tile_num:22914
- random_start_point_2=elev:0, tile_num:19709
-
- [Map 111]
- lookup_name=Coast Encounter 11
- map_name=coast11
- music=07desert
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:20510
- random_start_point_1=elev:0, tile_num:23112
- random_start_point_2=elev:0, tile_num:24301
- random_start_point_3=elev:0, tile_num:21288
-
- [Map 112]
- lookup_name=Coast Encounter 12
- map_name=07desert
- music=08vats
- ambient_sfx=seawind1:25, seawind:25, gustwind:10, seagull:15, seagull1:15, gustwin1:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:25912
- random_start_point_1=elev:0, tile_num:20895
- random_start_point_2=elev:0, tile_num:18713
-
- [Map 113]
- lookup_name=Desert Encounter 8
- map_name=desert8
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:22096
- random_start_point_1=elev:0, tile_num:18083
- random_start_point_2=elev:0, tile_num:15688
- random_start_point_3=elev:0, tile_num:18107
-
- [Map 114]
- lookup_name=Desert Encounter 9
- map_name=desert9
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:23086
- random_start_point_1=elev:0, tile_num:24506
- random_start_point_2=elev:0, tile_num:21503
-
- [Map 115]
- lookup_name=Desert Encounter 10
- map_name=desrt10
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:22885
- random_start_point_1=elev:0, tile_num:24308
- random_start_point_2=elev:0, tile_num:23896
- random_start_point_3=elev:0, tile_num:20704
-
- [Map 116]
- lookup_name=Desert Encounter 11
- map_name=desrt11
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:21094
- random_start_point_1=elev:0, tile_num:16670
- random_start_point_2=elev:0, tile_num:18104
-
- [Map 117]
- lookup_name=Desert Encounter 12
- map_name=desrt12
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19917
- random_start_point_1=elev:0, tile_num:22915
- random_start_point_2=elev:0, tile_num:24103
- random_start_point_3=elev:0, tile_num:21889
- random_start_point_4=elev:0, tile_num:20489
-
- [Map 118]
- lookup_name=Desert Encounter 13
- map_name=dsrt13
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:24777
-
- [Map 119]
- lookup_name=Cavern Encounter 6
- map_name=cave6
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:17872
- ;random_start_point_1=elev:0, tile_num:20882
- ;random_start_point_2=elev:0, tile_num:18500
-
- [Map 120]
- lookup_name=Cavern Encounter 7
- map_name=cave7
- music=13carvrn
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, animal1:15, animal:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- ;random_start_point_0=elev:0, tile_num:18474
- ;random_start_point_1=elev:0, tile_num:21290
- ;random_start_point_2=elev:0, tile_num:18906
- ;random_start_point_3=elev:0, tile_num:21302
-
- [Map 121]
- lookup_name=Mountain Encounter 3
- map_name=mountn3
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:18277
- random_start_point_1=elev:0, tile_num:18300
- random_start_point_2=elev:0, tile_num:19288
-
- [Map 122]
- lookup_name=Mountain Encounter 4
- map_name=mountn4
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:18298
- random_start_point_1=elev:0, tile_num:19884
- random_start_point_2=elev:0, tile_num:18287
-
- [Map 123]
- lookup_name=Mountain Encounter 5
- map_name=Mountn5
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19477
- random_start_point_1=elev:0, tile_num:21283
- random_start_point_2=elev:0, tile_num:18686
- random_start_point_3=elev:0, tile_num:19094
- random_start_point_4=elev:0, tile_num:19505
-
- [Map 124]
- lookup_name=Mountain Encounter 6
- map_name=mountn6
- music=07desert
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19274
- random_start_point_1=elev:0, tile_num:21282
- random_start_point_2=elev:0, tile_num:20890
-
- [Map 125]
- lookup_name=City Encounter 2
- map_name=city2
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:11290
- random_start_point_1=elev:0, tile_num:9903
- random_start_point_2=elev:0, tile_num:11914
- random_start_point_3=elev:0, tile_num:14702
-
- [Map 126]
- lookup_name=Arroyo Temple
- map_name=artemple
- music=17arroyo
- ambient_sfx=gntlwin1:25, gntlwind:25, animal1:20, animal:20, gustwind:5, gustwin1:5
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 127]
- lookup_name=Destroyed Arroyo Bridge
- map_name=ardead
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, pebble1:15, pebble:10
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
-
- [Map 128]
- lookup_name=Enclave Detention
- map_name=encdet
- music=16follow
- ambient_sfx=clang1:10, clang:10, zapper1:25, zapper:25, electri1:15, electric:15
- saved=Yes
-
- [Map 129]
- lookup_name=Enclave Dock
- map_name=encdock
- music=16follow
- ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
- saved=Yes
-
- [Map 130]
- lookup_name=Enclave End Fight
- map_name=encfite
- music=16follow
- ambient_sfx=electri1:15, electric:15, blank:70
- saved=Yes
-
- [Map 131]
- lookup_name=Enclave Guard Barracks
- map_name=encgd
- music=16follow
- ambient_sfx=electri1:15, electric:15, blank:70
- saved=Yes
-
- [Map 132]
- lookup_name=Enclave Presidential
- map_name=encpres
- music=16follow
- ambient_sfx=electri1:15, electric:15, chemical:5, chemica1:5, blank:60
- saved=Yes
-
- [Map 133]
- lookup_name=Enclave Reactor
- map_name=encrctr
- music=16follow
- ambient_sfx=electri1:15, electric:15, elevator:20, elevato1:15, steam:20, steam:15
- saved=Yes
-
- [Map 134]
- lookup_name=Enclave Trap Room
- map_name=enctrp
- music=16follow
- ambient_sfx=electri1:15, electric:15, blank:70
- saved=Yes
-
- [Map 135]
- lookup_name=San Fran Tanker
- map_name=sftanker
- music=21sf
- ambient_sfx=seawind1:25, clang:10, waves1:15, clangl:15, waves:15, seawind:20
- saved=Yes
-
- [Map 136]
- lookup_name=San Fran Dock
- map_name=sfdock
- music=21sf
- ambient_sfx=seawind1:25, seawind:25, waves1:10, seagull:15, seagull1:15, waves:10
- saved=Yes
-
- [Map 137]
- lookup_name=San Fran China
- map_name=sfchina
- music=21sf
- ambient_sfx=seawind1:25, seawind:25, chimes1:15, chimes:15, blank:20
- saved=Yes
-
- [Map 138]
- lookup_name=Shuttle Outside
- map_name=SFSHUTL1
- music=21sf
- ambient_sfx=seawind1:25, seawind:25, blank:50
- saved=Yes
-
- [Map 139]
- lookup_name=Shuttle Interior
- map_name=SFSHUTL2
- music=07desert
- ambient_sfx=electri1:15, electric:15, blank:70
- saved=Yes
-
- [Map 140]
- lookup_name=Elronologist Base
- map_name=sfelronb
- music=21sf
- ambient_sfx=electri1:15, electric:15, blank:70
- saved=Yes
-
- [Map 141]
- lookup_name=City Encounter 3
- map_name=city3
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:19936
- random_start_point_1=elev:0, tile_num:21946
- random_start_point_2=elev:0, tile_num:24337
- random_start_point_3=elev:0, tile_num:22125
-
- [Map 142]
- lookup_name=City Encounter 4
- map_name=city4
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:22890
- random_start_point_1=elev:0, tile_num:26501
- random_start_point_2=elev:0, tile_num:28494
- random_start_point_3=elev:0, tile_num:22879
-
- [Map 143]
- lookup_name=City Encounter 5
- map_name=city5
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:15684
- random_start_point_1=elev:0, tile_num:19260
- random_start_point_2=elev:0, tile_num:21072
- random_start_point_3=elev:0, tile_num:18877
-
- [Map 144]
- lookup_name=City Encounter 6
- map_name=city6
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:28899
- random_start_point_1=elev:0, tile_num:27311
- random_start_point_2=elev:0, tile_num:25686
- random_start_point_3=elev:0, tile_num:23300
-
- [Map 145]
- lookup_name=City Encounter 7
- map_name=city7
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:17729
- random_start_point_1=elev:0, tile_num:20133
- random_start_point_2=elev:0, tile_num:20714
- random_start_point_3=elev:0, tile_num:16106
-
- [Map 146]
- lookup_name=City Encounter 8
- map_name=city8
- music=10labone
- ambient_sfx=gntlwin1:25, gntlwind:25, gustwind:10, rattle:15, rattle1:15, vulture:10
- ;ambient_sfx=hmxxxxbg:100
- saved=No
- dead_bodies_age=No
- can_rest_here=No,No,No ; All 3 elevations
- random_start_point_0=elev:0, tile_num:17692
- random_start_point_1=elev:0, tile_num:22105
- random_start_point_2=elev:0, tile_num:20510
- random_start_point_3=elev:0, tile_num:20890
- random_start_point_4=elev:0, tile_num:23503
-
- [Map 147]
- lookup_name=New Reno VB
- map_name=newrvb
- music=07desert
- ;ambient_sfx=hmxxxxbg:100
- saved=Yes
- ;can_rest_here=No,No,No ; All 3 elevations
-
- [Map 148]
- lookup_name=Shi Temple
- map_name=sfchina2
- music=21sf
- saved=Yes
-
- [Map 149]
- lookup_name=In Game Movie Map 1
- map_name=gammovie
- music=07desert
- saved=No
-
- [Map 150]
- lookup_name=Bess Dead
- map_name=rndbess
- music=07desert
- saved=No